An asset type categorizes assets based on their attributes. You can create asset types unique to your solutions by adding custom attributes.
Parent-Child Tree
Assets can have parent-child relationship trees to organize hierarchies of asset types.
Add Asset Type
Tooltips appear when you hover over certain fields, such as propagate location to root?
4. This is what the attributes section looks like:
5. This is what the controls section looks like:
6. When done filling out the information, click the create button at the bottom of the page.
Here is a creating asset types video.
Required values
Value | Definition |
ID | The area type’s unique ID |
Name | The asset type’s name |
Optional values
Value | Definition |
Icon | Please select one from our icon library or upload an image |
Description | The asset type’s description |
Children | Other related asset types can be added as children of this parent asset type |
Default History View | There are different view settings to view the data history for the asset type |
Device Type | The device used for the assets with this type (ex., NimbeLink) |
Propagate location to root? | If checked, the location updates the asset and roots |
Show location on root? | If checked, assets of this type display on maps |
Store updates on root? | If checked, the updates for an asset of this type only update for the root asset and its history |
Attributes
Only the Name value is required.
Value | Definition |
Name | The attribute’s name |
Label | The attribute’s displayed label |
Data Type | The attribute appearance’s data type |
Edit Widget | Sets up the widget type to edit an area’s attributes |
View Widget | How Edit Widget appears |
Keep History? | When checked, the history of changes is recorded as historical data under Areas in the Monitor tab |
Hide Attribute? | When checked, it hides the attribute |
Read Only Attribute? | When checked, the attribute cannot be edited by a user |
Controls
Value | Definition |
ID | The control’s ID |
Widget Type | The attribute’s displayed label |
Control Type | Fire and Forget is the default |
Label | The control’s label |
Variant | The label’s display |